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The Future of Wearables – Computing, Entertainment, and Emerging Form Factors

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The Future of Wearables – Computing, Entertainment, and Emerging Form Factors

April 2025

Computing and entertainment are to become growth drivers for the wearables market. These advancements are expanding the market beyond wrist-worn devices, opening up opportunities for new entrants into the USD50 billion market...

The Future of Wearables: From Fitness Trackers to Smart Rings and Glasses

April 2025

The wearables market is poised to hit USD50 billion by 2029, driven by advancements in computing and entertainment functionalities. The wearables market is evolving beyond health and fitness, with computing and entertainment emerging as key growth drivers. This shift generates new use cases and revenue streams for companies, prompting innovation in new form factors like smart glasses and rings...

Redefining Value: Key Trends Shaping the Future of Consumer Electronics

September 2025

Consumer electronics is entering a new phase of growth, shaped by shifting expectations and tighter wallets. Retail value sales growth is projected to outpace volume growth, which will be powered by a new definition of value, rather than big-ticket splurging...

The Future of Emerging Asia

December 2021

Emerging Asia has been one of the most exciting regions in emerging markets during the last two decades and this trend is expected to continue, though the pace of growth has slowed down as the economies transform and mature. By 2040, emerging Asia will account for almost a third of global GDP and more than a quarter of consumer spending, highlighting huge opportunities for business and investors. Risks will remain, requiring business to be agile to identify sweet spots and overcome challenges...

Five Factors Shaping the Future of Sustainable Toys

September 2022

There is growing environmental concern amongst consumers, with rising expectations that companies should do more to mitigate the effects their products have on the environment. Toy manufacturers are looking for opportunities to offer their products in ways that ease eco-anxiety and address the realities of a changing world...

In-Car Entertainment in Chile

July 2025

In 2025, retail volume sales of in-car entertainment in Chile fell by 5% falling to 141,000 units, continuing a trend of decline witnessed over much of the review period. This decrease was largely driven by the emergence of competitors offering more advanced technology and features, particularly smartphones, which have become increasingly sophisticated and multifunctional. Another significant factor was the integration of advanced technology, such as GPS devices, into new cars, which reduced the...

Coronavirus and Childbirth: Future Baby Boom or Bust?

October 2020

Lockdown measures across the world following the outbreak of Coronavirus (COVID-19) have prompted speculation of a prospective baby boom, given the necessity of home seclusion and the temporary cessation of other conventional forms of entertainment...

In-Car Entertainment in Thailand

August 2025

In 2025, retail volume sales of in-car entertainment in Thailand declined by 9% to 289,000 units. This reduction was mainly attributed to a combination of factors that reshaped consumer preferences and the market dynamics. For instance, the widespread adoption of smartphones, which offer advanced multimedia capabilities, significantly reduced the demand for stand-alone in-car entertainment units. Furthermore, the integration of connected car features, allowing seamless connectivity with such per...

Emerging Cannabis Markets: A Taxonomy

October 2023

Cannabis is a global emerging market. This report presents a classification for emerging cannabis markets that allows us to understand the market context and opportunities. The classification is based on several factors and is not exclusionary. We analyze advantages and disadvantages of each bucket beyond demographics. We also explore current and future opportunities and potential pitfalls in developing markets...

In-Car Entertainment in France

August 2025

In 2025, retail volume sales of in-car entertainment systems in France fell by 13% to total 854,000 units, driven by several key factors. The primary reason for this decline was the widespread adoption of integrated media and navigation systems as standard equipment in all new cars, eliminating the need for separate aftermarket purchases. Additionally, the seamless access to navigation and entertainment features provided by smartphones, particularly through platforms such as Apple CarPlay and An...

In-Car Entertainment in Austria

July 2024

In-car entertainment and all its sub-categories continues to witness volume decline in Austria. Built-in car technology has become more and more sophisticated and has rendered additional in-car entertainment products obsolete. There is an increasing lack of standardisation in car designs today, especially with regard to dashboards and consoles. Very often it is just not possible to replace a built-in media player with a standardised aftermarket product. Consequently, the majority of purchases in...

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